Painting as terrain
How María Thereza Negreiros's Amazonian paintings and a set of 2012 drawings became the surfaces of the game.
The visual and philosophical core of Camoflux is the Amazonian series by María Thereza Negreiros: the Igapós, Selvas, and Incendios paintings. Scans of these works are embedded in the game as textures.
Alongside them are patterned biomorphic drawings Leo Castañeda made after a trip to the Amazon in 2012. Forms are sculpted in Adobe Medium, ZBrush, and Blender, then assembled and lit in Unreal Engine 5.