Exhibitions and playtesting

Exhibitions and playtesting

Where Camoflux has been shown and played: installations, sculpture, commissions, and public playtests.

Upcoming

Camoflux (TestRooms)

Solo exhibition, Fredric Snitzer Gallery, Miami, October 17 – November 15, 2026

3D-printed and painted sculptural work drawn from the world of Camoflux.

Exhibition page (opens in a new tab)

ELEKTRA Biennial

Biennial, Arsenal Contemporary Art, Montréal, October 15 – November 15, 2026

F(R)ICTION, a biennial devoted to art and games, bringing together around forty playable games, from artists' games to radical game design. Curated by Lynn Hughes and Ida Toft.

Exhibition page (opens in a new tab)

artport: A History of Internet Art

Group exhibition, Whitney Museum of American Art, New York, Opens November 21, 2026

Camoflux Recall Grotto in the Whitney's 25th-anniversary artport exhibition, online and in the galleries.

Exhibition page (opens in a new tab)

Zero 10, Art Basel Miami Beach

Art fair, digital sector, Miami Beach Convention Center, December 4–6, 2026

Shown in the fair's section for art of the digital era.

Exhibition page (opens in a new tab)

Worldbuilding Part III

Group exhibition, Canyon, New York, Spring 2027

The third edition of Hans Ulrich Obrist's exhibition on gaming and art in the digital age.

Exhibition page (opens in a new tab)

Steam Next Fest

Public playtest, Online, June 2027

A public demo of Camoflux to gather wishlists and player feedback.

Exhibition page (opens in a new tab)

2026

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Installation view, Whitney Biennial 2026. Photo: Ron Amstutz
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Installation view, Whitney Biennial 2026. Photo: Films About Artists
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Visitors at the controls, Whitney Biennial 2026. Photo: Films About Artists

Whitney Biennial 2026

whitney.org (opens in a new tab)

Whitney Museum of American Art, New York, March 8 – August 23, 2026

Curated by Marcela Guerrero and Drew Sawyer

Camoflux was exhibited as a playable installation, alongside a 360-degree in-game video work and a browser-based commission for the Whitney's artport platform.

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2023–26

Camoflux: Levels & Bosses, Incendio Igapó

Ultra-high-definition video game, fiberglass furniture, vinyl

A playable chapter of Camoflux. The seating and surfaces shape how visitors enter, linger, and watch others at the controls.

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2026

Camoflux Incendio Igapó 360

360-degree in-game video capture, 8K, custom software, 8:10

The same spatial material recorded as a moving camera rather than played.

In collaboration with María Thereza Negreiros. Programming: Jaime Soto Kure. Sound: Victor Gamboa. Furniture fabrication: Eric Cloutier.

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2025–26

Camoflux Recall Grotto

Browser-based game, commissioned for artport

As an organic drone, gather water and sunlight to cultivate cyberflora across a primordial landscape; holographic memories surface from the vegetation. Acquired into the Whitney's collection.

Visit Recall Grotto (opens in a new tab)

History

Whitney Biennial 2026

Whitney Museum of American Art, New York

2026 (opens in a new tab)

artport commission: Camoflux Recall Grotto

Whitney Museum of American Art

2025 (opens in a new tab)

TRANSFER Download: Sea Change

Pérez Art Museum Miami

2024 (opens in a new tab)

Field Collisions: YoungArts Technology Fellowship

Florida Supercon, Miami Beach

2024

Herramientas: Levels & Bosses

Locust Projects, Miami

2022

Demo(s): Levels & Bosses

Tile Blush Gallery, Miami

2021

Radical Gaming

HEK Basel

2021 (opens in a new tab)

Levels and Bosses

ArtSeen Gallery, Miami

2012

Moments in Level One, The Hall of Great Bosses and The Others

Cooper Union, New York

2010
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Camoflux cosplay performance, Field Collisions, Florida Supercon, 2024